Sunday, October 4, 2009

The Last Post (But Link To "3D Cartoon Bash"

Karate Game of Death and Despair, comes to a complete end

   Everything on this blog has been raped up and put away to never be used again.

   Though there is another Game Design call '3D Cartoon Bash'.

   This blog will show the change from this design to just a simple party game.

                                (Click this link to view 3D Cartoon Bash) = A bigger improvement.

Monday, August 31, 2009

Assets

High Priority: Characters
Enemies
Weapons
Buildings
Roads

Medium Priority:
Garabage bins/bags
Crates
Lights
Table
Ladders
Stairs
Windows

Low Priority:
Trees
Shurbs
Garden Beds
Grass

Textures:
Bricks
Graffiti
Soil
Bitumen
Fabric (Gi Suit)
Carbon Steel / Titanium
Wood
Chain
Night Sky - SkyBox
Concrete
Glass - (Windows)

Sound Assets:
Foot Steps (Different Environments)
Fighting - Combat Sounds (for weapons and open hand combat)
Grabbing clothes
Grabbing different weapons

Sunday, August 23, 2009

Weapon Links

Weapon Links

Bo Staff

Sai

Katana

Tonfa

Nunchaku

Weapons - Scale to Character2

Weapons - In Scale to a Character 2



Tonfa -


Nunchaku -

Weapons - Nunchaku

Weapons - Nunchaku

This is without the chain, because i am working on a efficient way to do so.

Weapons - Tonfa

Weapons - Tonfa


Saturday, August 22, 2009

Weapons - Scale to Character

Weapons - In Scale to a Character



Bo Staff -

Sai -

Katana -